Grim Companion

the ledger of what the dark has cost

Join a Campaign

Your Keeper gave you a word. Speak it, and name yourself. Coming back on another phone? Speak your own word instead and leave the name empty.

Your Word

This one is yours alone. Speak it on another phone and you come back as yourself, with your sheet and everything you have written.

Write it down. Afterwards it lives in your ledger, under Settings.

Create a Campaign

For the Keeper (DM). Name the campaign; two words will be minted — one to invite players, one that grants the office of Keeper.

The Words Are Minted

Give the player word to your party. Keep the keeper word to yourself — anyone who speaks it holds the office.

Write these down. They are shown once here, and afterwards only inside the Keeper's ledger. Your own word brings you back on another phone.